3D Sculpting – what exactly is it? Is it a necessity dictated by the requirements of new technological era or just a passing tendency that can be dismissed? After all, there are so many other tools at hand, efficient and time-proven. And yet, an increasing number of companies incorporate 3D sculpting in their workflow. To add to this, more and more people say that 3D sculpting is the future of the 3D industry.
The interest to 3D sculpting is provoked by the fact that it gives the visualizers the opportunities unseen before. Like creating highly detailed volume 3D models – up to hundreds millions of polygons- using specialized computer software. That level of precision is unachievable with usual 3D modeling toolset. The method used is close to carving of a sculpture or sculpting with clay, which is highly unusual.
The resentment towards 3D sculpting shown by many artists is understandable. It can be explained by the fact that the process has a steep learning curve. The only people who will have an advantage at this are those who learned the real sculpture. Other than that, there can be no shortcuts in learning. The principle of 3D sculpting is totally different from that of the traditional methods for 3D modeling services. So, the forums are inundated with questions genre: “Is 3D sculpting worthwhile? And should I spend my money on software?”
To answer this question, let’s understand better the 3D sculpting process and the benefits it gives.
3D Sculpting: is it how one creates amazing models?
3D sculpting mainly consists of the deformation of parts of the given model with a virtual brush. First, you start with the basics – build the shape, proportions of the model to create the silhouette. You can do it in special 3D Sculpting Software or using traditional 3D modeling tools, which can be easier. Then, you can also add and remove layers, or choose a more detailed polygon mesh to work on a particular area. As well as that, it’s possible to freeze certain areas of the object in order not to affect them while working on the others.
All these and many other functions allow the artist to create highly realistic objects. That is why 3D sculpting is a method of choice when it comes to creation of photoreal 3D scenes and models.
Moreover, 3D sculpting is here to help when one needs to improve a ready low-poly models. For example, to make the characters and scenes in computer and video games more realistic. That can be done by using Diffuse, Normal and Displacement mapping.
The process of 3D Sculpting is specifically designed to enable the artist to create complex objects in finest details. Obviously, it cannot replace the traditional 3D modeling techniques, as 3D Sculpting works for very specific purposes. Not every 3D model will need that level of detail, of course. It should only supplement the existing workflow, being a stage of the work on the model.
Nevertheless, we can safely say that certain industries simply cannot function without 3D sculpting nowadays. They are getting more and more in demand in rendering companies, as well as in 3D models stocks. Let’s have a look at some of them.