High-quality architectural renderings have been the backbone of any successful presentation for a while. However, new technologies are introduced and old ones get upgraded every year – cutting costs, improving the quality and efficiency of work. This is the case with virtual reality, which rapidly became one of the most powerful immersive visual mediums of today. Entertainment industries were quick to adopt VR – and regard it as their future. Similarly, this amazing gear has got attention from other spheres, architecture included: increasing availability of VR opened up a lot of new ways of presenting projects. So, many started speculating – why use static 3D renderings if there are these cool gadgets that allow unprecedented interactivity?